The second is a hammer icon placed under the bell.
This is because there are more creatures you can play for free and you can actually build your deck to be whatever you want now. First and foremost, there is no resource deck anymore. Using the four leaf clover will let you have one free hand refresh at the start of each game going forward.įinally, there are two small but crucial mechanics you need to know. By going here you'll find a chest full of cards as well as the four-leaf clover item. Once you move your character past the gate, right before you enter Leshy's Cabin, you should be able to go left to the bridge. There is a tiny bridge area in the forest area of the map. The Myconid Doctor also returns but you'll need to beat two scrybes first.īefore you go any of the other locations, there is one area you should visit first. Blue gems are associated with attack, orange with defense and swarms, and green are associated with slow but steady enhancement.
This will cut down on being resource screwed and help you focus on more unified strategy. The best advice I can give if you choose this deck is to strip it down so it focuses on two gems total rather than the full three. So it's an even more extreme version of the battery gauge. For some creatures, if there are no gems in play on your board, they instantly die. You need to have that gem in play in order to summon that creature. Each wizard creature has a color associated with the gem. No big numbers, mostly reliable blockers, flyers, and attack boosting abilities.īut it is all tied to a magic gem mechanic. Overall, there's a decent spread of good creature cards in this deck. His whole deck revolves around wizards, constructus, and magic gems. Finally, there is the wizard, Magnificus.